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Grad Projects at EGX 2017

September 11, 2017

Once again, The NFTS Games students head to EGX to show off the progress made on their grad projects. This is the fifth year that we have been able to do this and the fact that we have moved over to the Rezzed Zone to rub shoulders alongside some of the best indie titles out there right now speaks volumes for the quality of the games we are producing here on the course.


I know what you're thinking, " JUST TELL ME ABOUT THE GAMES!" I hear you.


We have eight games this year. All as diverse as you would expect from us now. Something for everybody. 3D, 2D, 2.5D, pixel art, VR, narrative, puzzles, wildlife, sci-fi, mo-cap, goblins - all check.




Okay, okay. Here we go... 

‘Falling Sky’ 

by Jonathan Nielssen

Falling Sky is a cinematic narrative game set in a nondescript yet widely familiar American suburbia. The game takes its inspiration from games like Heavy Rain, but feels like an episode of Twin Peaks.


The game follows young Daniel and his little brother Tommy in their quest to solve the mystery of their mother’s disappearance. Cryptic messages and bizarre encounters lead the oblivious brothers on a dangerous journey searching for the truth.


Two industry veterans - Stephane Cornicard and Christy Meyer - feature as motion-capture actors. They have appeared in games such as Horizon: Zero Dawn, Dark Souls, and Dragon Age: Inquisition.





by Laurien Ash

Fault-Line is a psychological puzzle game where spinning the slot reels spins the world. To win strike winning lines with objects and solve superstitious puzzles in the search to find a missing sister.




‘The Grand Mission’ 

by Billy Blake

The Grand Mission is a 2D, top-down crew management spaceship strategy game. A single-player experience with a linear narrative set in a bizarre comedic universe, the story revolves around an aristocratic prig’s fight for his right to ‘partea’ and will be available on Windows PC.


Albia, former centre of the Universe and epicentre of the now broken up Albian Grand Empire is in a dire situation. A very dire ‘sit-tea-ation’. One of its former colonies, a great provider of tea, has decided to close its trading routes, thus depriving the idle and not-so idle ruling classes of their favourite brew! It is thus up to our hero, Tobias Jamar-Thicklewit, the maligned illegitimate son of Albia’s great Chieftain, Augustus Thicklewhit, and third in line to become the next great leader of the planet to rectify this ‘Traves-tea’!


Embarking on his space ship with his crew, his Grand Mission is to converse with the tea withholding, dirty rotten rebel peasant populations, disperse the animosity, get them to re-open the trading lanes and get back to Albia in time for, well, tea.




‘Sprinkle Palooza’

by Evy Benita

SprinklePalooza is a cutesy 2.5D platformer being developed for Windows PC and console.


The game is set in the back of a bakery come pet shop which specialises in mutant party pets, such as pet cakes. The boutique advertises their manufactured pets as the "perfect gift", enforcing an overwhelming focus on happiness to the point where it starts to feel artificial. Balloon pets are another shop speciality.


You play as Zap the young balloon pup, who decides to sneak out of his display case and explore the shop at night. In the back of the shop, the sugarcoated truth begins to unveil itself. You come across a faulty pet cake that’s been returned, and scheduled to be exterminated. Your mission is to help it escape before the shop re-opens in the morning.




‘The House Mouse VR’

by Adam Comrie

The House Mouse is a first person VR game in which you play as a courageous mouse who must navigate the dangers of the human world in order to bring food back to his family. He is aided only by his wits, his sense of smell and a very unhelpful narrator.


Above the floorboards and behind the walls in the dilapidated London flat a new family are moving in. The mess of unpacked boxes and clutter will provide you with perfect cover to manoeuvre around unseen. However, with this they also bring with them new dangers, namely a cat!





by Daniel Stankowski

May is the story of a mayfly’s first and last day on earth.


After waiting two years to hatch, the average Mayfly has just a single day to be born, reproduce and die. After a whirlwind courtship a mayfly pairing is struck by tragedy as the female is crushed, rendering her wings useless. Unable to transport her eggs to spawn in the river the male chooses to carry her as the last traces of life ebb from their bodies.


The player traverses the beautiful English countryside solving puzzles along the way. Each of these puzzles has multiple solutions which rely on the abilities that the mayfly is born with, but as the day progresses the abilities are stripped from him, one by one. As the character loses their abilities, the player must develop their skills to reach their goal.




‘My Last Son’

by Sam Rowett

 My Last Son is a side-scrolling fantasy puzzle game inspired by traditional African art and mythology. 


When a young mother loses her last son, she embarks on a journey to lay his body to rest - but soon finds herself hounded by a monstrous wraith that grows stronger as her sadness overwhelms her. 


With levels based on the five stages of grief, each environment presents the player with new challenges on their pilgrimage to deliver the child to his final resting place and uncover the dark secret behind their terrifying pursuer.




‘Supremely Excellent Goblins’

by Grace Drake

 Supremely Excellent Goblins is an action-adventure game inspired by classic Game Boy and Game Boy Advance titles.


It follows the story of Nemo, a young boy who has been seemingly abandoned by his family just as a mysterious disaster destroys everything he holds dear. Discovering a strange creature in the wreckage, Nemo ventures forth into the unknown to discover the cause of the disaster. Whether he'll survive what he discovers, however, is up to you.


So those are the games. Interesting, huh? If you have any questions or thoughts let us know of course.


If you wanted to arrange a time to come around and talk to the students please do get in toiuch.


email: games@nfts.co.uk 

Twitter: @NFTS_Games


Here's a bit more info about the course if this is the first time you've come across us...



The Games Design & Development course at the NFTS is a world-class MA is for future games innovators and encourages students to challenge the meaning of games and interactive experiences. The courses’ diverse students are mentored by industry-experienced tutors and work with cutting-edge technology to develop their visions and ideas into a reality. By exploring the creative bridges between innovative-mechanics, emotional engagement and thoughtful storytelling, the NFTS brings together students from many departments, including screen-writing and cinematography, into a collaborative environment where they develop industry connections.


If this sounds awesome to you (it should) then you will be thrilled to hear that applications are still open for a January 2018 start. Drop us a message on games@nfts.co.uk to chat about it.






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